Venue: Munich Order Centre (MOC), Lilienthalallee 40, Munich, Germany
Time and Date: 09:00 – 17:00, October 16 Tuesday, 2018
Start | End | Subject | Presenter/ Chair | Dur. |
09:00 | 09:30 | Welcome and opening remarks | Konstantinos Avgerinakis | 0:30 |
09:30 | 10:30 | Panel discussion with Roberto de Lima, Eleftherios Anastasovitis, Alejandro Martin and Konstantinos Avgerinakis, “The challenges of art and architecture in VR and AR” | Maarten Vergauwen | 1:00 |
10:30 | 11:00 | Short break | 0:30 | |
Oral Session 1: 3D reconstruction and multimedia analysis for architecture and VR design | C: Maarten Vergauwen | |||
11:00 | 11:30 | “V4Design for enhancing architecture and video game creation” | Konstantinos Avgerinakis | 0:30 |
11:30 | 12:00 | “From TLS Recoding to VR Environment for Documentation of the Governor’s Tombs in Dayr al-Barsha, Egypt” | Roberto de Lima | 0:30 |
12:00 | 12:30 | “Exploring Past and Present: VR Reconstruction of the Berlin Gendarmenmarkt” | Jens Derdaele | 0:30 |
12:30 | 13:30 | Break | 1:00 | |
Oral Session 2: Applications for architecture, art and video game design | C: Konstantinos Avgerinakis | |||
13:30 | 14:00 | “Virtual Museum for the Antikythera Mechanism: Designing an immersive cultural exhibition” | Eleftherios Anastasovitis | 0:30 |
14:00 | 14:30 | “InLife ecosystem: creating Serious Games with IoT features” | Ioannis Loumiotis | 0:30 |
14:30 | 15:00 | Art and VR technology, creating the “experience society” | Alejandro Martín | 0:30 |
15:00 | 15:30 | Short break | 0:30 | |
Keynote talk & Closing remarks | C: Konstantinos Avgerinakis | |||
15:30 | 16:30 | Keynote talk: “Revamping game development using 3D reconstruction” | Jens Piesk | 1:00 |
16:30 | 17:00 | Closing remarks | Konstantinos Avgerinakis | 0:30 |