A polygonal mesh partitioning algorithm based on protrusion conquest for perceptual 3D shape description

S. Valette, I. Kompatsiaris and M. G. Strintzis, "A polygonal mesh partitioning algorithm based on protrusion conquest for perceptual 3D shape description", Workshop towards Semantic Virtual Environments SVE 2005, Villars, CH, March 16-18, 2005, pp. 68-76.